mirror of
https://github.com/vcmi/vcmi.git
synced 2025-01-02 00:10:22 +02:00
Logging cleanup
This commit is contained in:
parent
96eb9c0ac7
commit
143ff682bc
@ -2929,7 +2929,7 @@ void AIStatus::addQuery(QueryID ID, std::string description)
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{
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if(ID == QueryID(-1))
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{
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logAi->debugStream() << boost::format("The \"query\" has an id %d, it'll be ignored as non-query. Description: %s") % ID % description;
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logAi->debug("The \"query\" has an id %d, it'll be ignored as non-query. Description: %s", ID, description);
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return;
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}
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@ -2941,7 +2941,7 @@ void AIStatus::addQuery(QueryID ID, std::string description)
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remainingQueries[ID] = description;
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cv.notify_all();
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logAi->debugStream() << boost::format("Adding query %d - %s. Total queries count: %d") % ID % description % remainingQueries.size();
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logAi->debug("Adding query %d - %s. Total queries count: %d", ID, description, remainingQueries.size());
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}
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void AIStatus::removeQuery(QueryID ID)
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@ -2953,7 +2953,7 @@ void AIStatus::removeQuery(QueryID ID)
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remainingQueries.erase(ID);
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cv.notify_all();
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logAi->debugStream() << boost::format("Removing query %d - %s. Total queries count: %d") % ID % description % remainingQueries.size();
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logAi->debug("Removing query %d - %s. Total queries count: %d", ID,description , remainingQueries.size());
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}
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int AIStatus::getQueriesCount()
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@ -2994,7 +2994,7 @@ void AIStatus::attemptedAnsweringQuery(QueryID queryID, int answerRequestID)
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boost::unique_lock<boost::mutex> lock(mx);
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assert(vstd::contains(remainingQueries, queryID));
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std::string description = remainingQueries[queryID];
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logAi->debugStream() << boost::format("Attempted answering query %d - %s. Request id=%d. Waiting for results...") % queryID % description % answerRequestID;
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logAi->debug("Attempted answering query %d - %s. Request id=%d. Waiting for results...", queryID, description, answerRequestID);
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requestToQueryID[answerRequestID] = queryID;
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}
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@ -3011,7 +3011,7 @@ void AIStatus::receivedAnswerConfirmation(int answerRequestID, int result)
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}
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else
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{
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logAi->errorStream() << "Something went really wrong, failed to answer query " << query << ": " << remainingQueries[query];
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logAi->error("Something went really wrong, failed to answer query %d : %s", query.getNum(), remainingQueries[query]);
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//TODO safely retry
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}
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}
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@ -3490,7 +3490,7 @@ int3 SectorMap::findFirstVisitableTile (HeroPtr h, crint3 dst)
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if(topObj && topObj->ID == Obj::HERO && topObj != h.h &&
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cb->getPlayerRelations(h->tempOwner, topObj->tempOwner) != PlayerRelations::ENEMIES)
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{
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logAi->warnStream() << ("Another allied hero stands in our way");
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logAi->warn("Another allied hero stands in our way");
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return ret;
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}
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if(ai->myCb->getPathsInfo(h.get())->getPathInfo(curtile)->reachable())
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@ -93,7 +93,7 @@ bool CCallback::upgradeCreature(const CArmedInstance *obj, SlotID stackPos, Crea
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void CCallback::endTurn()
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{
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logGlobal->traceStream() << "Player " << *player << " ended his turn.";
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logGlobal->trace("Player %d ended his turn.", player.get().getNum());
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EndTurn pack;
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sendRequest(&pack); //report that we ended turn
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}
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@ -169,7 +169,7 @@ void init()
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loadDLLClasses();
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const_cast<CGameInfo*>(CGI)->setFromLib();
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logGlobal->infoStream()<<"Initializing VCMI_Lib: "<<tmh.getDiff();
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logGlobal->info("Initializing VCMI_Lib: %d ms", tmh.getDiff());
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if(!settings["session"]["headless"].Bool())
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@ -180,15 +180,15 @@ void init()
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CCS->curh->initCursor();
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CCS->curh->show();
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logGlobal->infoStream()<<"Screen handler: "<<pomtime.getDiff();
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logGlobal->info("Screen handler: %d ms", pomtime.getDiff());
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pomtime.getDiff();
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graphics->load();
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logGlobal->infoStream()<<"\tMain graphics: "<<pomtime.getDiff();
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logGlobal->infoStream()<<"Initializing game graphics: "<<tmh.getDiff();
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logGlobal->info("\tMain graphics: %d ms", pomtime.getDiff());
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logGlobal->info("Initializing game graphics: %d ms", tmh.getDiff());
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CMessage::init();
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logGlobal->infoStream()<<"Message handler: "<<tmh.getDiff();
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logGlobal->info("Message handler: %d ms", tmh.getDiff());
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}
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}
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@ -321,7 +321,7 @@ int main(int argc, char * argv[])
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CBasicLogConfigurator logConfig(logPath, console);
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logConfig.configureDefault();
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logGlobal->infoStream() << NAME;
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logGlobal->infoStream() << "Creating console and configuring logger: " << pomtime.getDiff();
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logGlobal->info("Creating console and configuring logger: %d ms", pomtime.getDiff());
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logGlobal->infoStream() << "The log file will be saved to " << logPath;
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// Init filesystem and settings
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@ -370,7 +370,7 @@ int main(int argc, char * argv[])
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testFile("SOUNDS/G1A.WAV", "campaign music"); //technically not a music but voiced intro sounds
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conf.init();
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logGlobal->infoStream() << "Loading settings: " << pomtime.getDiff();
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logGlobal->info("Loading settings: %d ms", pomtime.getDiff());
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srand ( time(nullptr) );
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@ -453,7 +453,7 @@ int main(int argc, char * argv[])
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}
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setScreenRes(res["width"].Float(), res["height"].Float(), video["bitsPerPixel"].Float(), video["fullscreen"].Bool(), video["displayIndex"].Float());
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logGlobal->infoStream() <<"\tInitializing screen: "<<pomtime.getDiff();
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logGlobal->info("\tInitializing screen: %d ms", pomtime.getDiff());
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}
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CCS = new CClientState();
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@ -468,7 +468,7 @@ int main(int argc, char * argv[])
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CCS->videoh = new CEmptyVideoPlayer();
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#endif
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logGlobal->infoStream()<<"\tInitializing video: "<<pomtime.getDiff();
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logGlobal->info("\tInitializing video: %d ms", pomtime.getDiff());
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//initializing audio
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CCS->soundh = new CSoundHandler();
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@ -477,7 +477,7 @@ int main(int argc, char * argv[])
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CCS->musich = new CMusicHandler();
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CCS->musich->init();
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CCS->musich->setVolume(settings["general"]["music"].Float());
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logGlobal->infoStream()<<"Initializing screen and sound handling: "<<pomtime.getDiff();
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logGlobal->info("Initializing screen and sound handling: %d ms", pomtime.getDiff());
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#ifdef __APPLE__
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// Ctrl+click should be treated as a right click on Mac OS X
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@ -511,7 +511,7 @@ int main(int argc, char * argv[])
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}
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#endif // ANDROID
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#endif // THREADED
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logGlobal->infoStream()<<"Initialization of VCMI (together): "<<total.getDiff();
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logGlobal->info("Initialization of VCMI (together): %d ms", total.getDiff());
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session["autoSkip"].Bool() = vm.count("autoSkip");
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session["oneGoodAI"].Bool() = vm.count("oneGoodAI");
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@ -1376,8 +1376,7 @@ template <typename Handler> void CPlayerInterface::serializeTempl( Handler &h, c
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CGPath path;
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cb->getPathsInfo(p.first)->getPath(path, p.second);
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paths[p.first] = path;
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logGlobal->traceStream() << boost::format("Restored path for hero %s leading to %s with %d nodes")
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% p.first->nodeName() % p.second % path.nodes.size();
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logGlobal->trace("Restored path for hero %s leading to %s with %d nodes", p.first->nodeName(), p.second , path.nodes.size());
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}
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}
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@ -189,7 +189,7 @@ void CClient::run()
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catch (const boost::system::system_error& e)
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{
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logNetwork->error("Lost connection to server, ending listening thread!");
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logNetwork->errorStream() << e.what();
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logNetwork->error(e.what());
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if(!terminate) //rethrow (-> boom!) only if closing connection was unexpected
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{
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logNetwork->error("Something wrong, lost connection while game is still ongoing...");
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@ -292,12 +292,12 @@ void CClient::loadGame(const std::string & fname, const bool server, const std::
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loadCommonState(checkingLoader);
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loader = checkingLoader.decay();
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}
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logNetwork->infoStream() << "Loaded common part of save " << tmh.getDiff();
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logNetwork->info("Loaded common part of save %d ms", tmh.getDiff());
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const_cast<CGameInfo*>(CGI)->mh = new CMapHandler();
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const_cast<CGameInfo*>(CGI)->mh->map = gs->map;
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pathInfo = make_unique<CPathsInfo>(getMapSize());
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CGI->mh->init();
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logNetwork->infoStream() <<"Initing maphandler: "<<tmh.getDiff();
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logNetwork->info("Initing maphandler: %d ms", tmh.getDiff());
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}
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catch(std::exception &e)
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{
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@ -354,9 +354,9 @@ void CClient::loadGame(const std::string & fname, const bool server, const std::
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serv->addStdVecItems(gs); /*why is this here?*/
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//*loader >> *this;
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logNetwork->infoStream() << "Loaded client part of save " << tmh.getDiff();
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logNetwork->info("Loaded client part of save %d ms", tmh.getDiff());
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logNetwork->infoStream() <<"Sent info to server: "<<tmh.getDiff();
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logNetwork->info("Sent info to server: %d ms", tmh.getDiff());
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//*serv << clientPlayers;
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serv->enableStackSendingByID();
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@ -405,7 +405,7 @@ void CClient::newGame( CConnection *con, StartInfo *si )
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}
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c >> si;
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logNetwork->infoStream() <<"\tSending/Getting info to/from the server: "<<tmh.getDiff();
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logNetwork->info("\tSending/Getting info to/from the server: %d ms", tmh.getDiff());
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c.enableStackSendingByID();
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c.disableSmartPointerSerialization();
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@ -414,7 +414,7 @@ void CClient::newGame( CConnection *con, StartInfo *si )
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logNetwork->info("\tCreating gamestate: %i",tmh.getDiff());
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gs->init(si, settings["general"]["saveRandomMaps"].Bool());
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logNetwork->infoStream() <<"Initializing GameState (together): "<<tmh.getDiff();
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logNetwork->info("Initializing GameState (together): %d ms", tmh.getDiff());
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// Now after possible random map gen, we know exact player count.
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// Inform server about how many players client handles
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@ -439,11 +439,11 @@ void CClient::newGame( CConnection *con, StartInfo *si )
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{
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const_cast<CGameInfo*>(CGI)->mh = new CMapHandler();
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CGI->mh->map = gs->map;
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logNetwork->infoStream() << "Creating mapHandler: " << tmh.getDiff();
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logNetwork->info("Creating mapHandler: %d ms", tmh.getDiff());
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CGI->mh->init();
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}
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pathInfo = make_unique<CPathsInfo>(getMapSize());
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logNetwork->infoStream() << "Initializing mapHandler (together): " << tmh.getDiff();
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logNetwork->info("Initializing mapHandler (together): %d ms", tmh.getDiff());
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}
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int humanPlayers = 0;
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@ -994,7 +994,7 @@ void CServerHandler::startServer()
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serverThread = new boost::thread(&CServerHandler::callServer, this); //runs server executable;
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#endif
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if(verbose)
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logNetwork->infoStream() << "Setting up thread calling server: " << th.getDiff();
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logNetwork->info("Setting up thread calling server: %d ms", th.getDiff());
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}
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void CServerHandler::waitForServer()
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@ -1021,7 +1021,7 @@ void CServerHandler::waitForServer()
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androidTestServerReadyFlag = false;
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#endif
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if(verbose)
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logNetwork->infoStream() << "Waiting for server: " << th.getDiff();
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logNetwork->info("Waiting for server: %d ms", th.getDiff());
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}
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CConnection * CServerHandler::connectToServer()
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@ -1037,7 +1037,7 @@ CConnection * CServerHandler::connectToServer()
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#endif
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if(verbose)
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logNetwork->infoStream()<<"\tConnecting to the server: "<<th.getDiff();
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logNetwork->info("\tConnecting to the server: %d ms", th.getDiff());
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return ret;
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}
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@ -371,7 +371,7 @@ bool CMeleeAttackAnimation::init()
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CMeleeAttackAnimation::CMeleeAttackAnimation(CBattleInterface * _owner, const CStack * attacker, BattleHex _dest, const CStack * _attacked)
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: CAttackAnimation(_owner, attacker, _dest, _attacked)
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{
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logAnim->debugStream() << "Created melee attack anim for " << attacker->getName();
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logAnim->debug("Created melee attack anim for %s", attacker->getName());
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}
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void CMeleeAttackAnimation::endAnim()
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@ -529,13 +529,13 @@ CMovementAnimation::CMovementAnimation(CBattleInterface *_owner, const CStack *_
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progress(0.0),
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nextHex(destTiles.front())
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{
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logAnim->debugStream() << "Created movement anim for " << stack->getName();
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logAnim->debug("Created movement anim for %s", stack->getName());
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}
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CMovementEndAnimation::CMovementEndAnimation(CBattleInterface * _owner, const CStack * _stack, BattleHex destTile)
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: CBattleStackAnimation(_owner, _stack), destinationTile(destTile)
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{
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logAnim->debugStream() << "Created movement end anim for " << stack->getName();
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logAnim->debug("Created movement end anim for %s", stack->getName());
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}
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bool CMovementEndAnimation::init()
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@ -574,7 +574,7 @@ void CMovementEndAnimation::endAnim()
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CMovementStartAnimation::CMovementStartAnimation(CBattleInterface * _owner, const CStack * _stack)
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: CBattleStackAnimation(_owner, _stack)
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{
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logAnim->debugStream() << "Created movement start anim for " << stack->getName();
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logAnim->debug("Created movement start anim for %s", stack->getName());
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}
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bool CMovementStartAnimation::init()
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@ -606,7 +606,7 @@ void CMovementStartAnimation::endAnim()
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CReverseAnimation::CReverseAnimation(CBattleInterface * _owner, const CStack * stack, BattleHex dest, bool _priority)
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: CBattleStackAnimation(_owner, stack), hex(dest), priority(_priority)
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{
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logAnim->debugStream() << "Created reverse anim for " << stack->getName();
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logAnim->debug("Created reverse anim for %s", stack->getName());
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}
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bool CReverseAnimation::init()
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@ -670,7 +670,7 @@ void CReverseAnimation::setupSecondPart()
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CShootingAnimation::CShootingAnimation(CBattleInterface * _owner, const CStack * attacker, BattleHex _dest, const CStack * _attacked, bool _catapult, int _catapultDmg)
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: CAttackAnimation(_owner, attacker, _dest, _attacked), catapultDamage(_catapultDmg)
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{
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logAnim->debugStream() << "Created shooting anim for " << stack->getName();
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logAnim->debug("Created shooting anim for %s", stack->getName());
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}
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bool CShootingAnimation::init()
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@ -382,9 +382,9 @@ void CMapHandler::init()
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prepareFOWDefs();
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initTerrainGraphics();
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initBorderGraphics();
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logGlobal->infoStream()<<"\tPreparing FoW, terrain, roads, rivers, borders: "<<th.getDiff();
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logGlobal->info("\tPreparing FoW, terrain, roads, rivers, borders: %d ms", th.getDiff());
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initObjectRects();
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logGlobal->infoStream()<<"\tMaking object rects: "<<th.getDiff();
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logGlobal->info("\tMaking object rects: %d ms", th.getDiff());
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}
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CMapHandler::CMapBlitter *CMapHandler::resolveBlitter(const MapDrawingInfo * info) const
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@ -95,7 +95,7 @@ void CPathfinder::calculatePaths()
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return false;
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};
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//logGlobal->infoStream() << boost::format("Calculating paths for hero %s (adress %d) of player %d") % hero->name % hero % hero->tempOwner;
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//logGlobal->info("Calculating paths for hero %s (adress %d) of player %d", hero->name, hero , hero->tempOwner);
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//initial tile - set cost on 0 and add to the queue
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CGPathNode * initialNode = out.getNode(out.hpos, hero->boat ? ELayer::SAIL : ELayer::LAND);
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@ -63,24 +63,24 @@ void LibClasses::loadFilesystem()
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CStopWatch loadTime;
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CResourceHandler::initialize();
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logGlobal->infoStream()<<"\tInitialization: "<<loadTime.getDiff();
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logGlobal->info("\tInitialization: %d ms", loadTime.getDiff());
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CResourceHandler::load("config/filesystem.json");
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logGlobal->infoStream()<<"\tData loading: "<<loadTime.getDiff();
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logGlobal->info("\tData loading: %d ms", loadTime.getDiff());
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modh = new CModHandler();
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logGlobal->infoStream()<<"\tMod handler: "<<loadTime.getDiff();
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logGlobal->info("\tMod handler: %d ms", loadTime.getDiff());
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modh->loadMods();
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modh->loadModFilesystems();
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logGlobal->infoStream()<<"\tMod filesystems: "<<loadTime.getDiff();
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logGlobal->info("\tMod filesystems: %d ms", loadTime.getDiff());
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logGlobal->infoStream()<<"Basic initialization: "<<totalTime.getDiff();
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logGlobal->info("Basic initialization: %d ms", totalTime.getDiff());
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}
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static void logHandlerLoaded(const std::string& name, CStopWatch &timer)
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static void logHandlerLoaded(const std::string & name, CStopWatch & timer)
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{
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logGlobal->infoStream()<<"\t\t" << name << " handler: "<<timer.getDiff();
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logGlobal->info("\t\t %s handler: %d ms", name, timer.getDiff());
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}
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template <class Handler> void createHandler(Handler *&handler, const std::string &name, CStopWatch &timer)
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@ -117,7 +117,7 @@ void LibClasses::init()
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createHandler(tplh, "Template", pomtime); //templates need already resolved identifiers (refactor?)
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logGlobal->infoStream()<<"\tInitializing handlers: "<< totalTime.getDiff();
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logGlobal->info("\tInitializing handlers: %d ms", totalTime.getDiff());
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modh->load();
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@ -2121,8 +2121,7 @@ void CGObelisk::setPropertyDer( ui8 what, ui32 val )
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{
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assert(val < PlayerColor::PLAYER_LIMIT_I);
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auto progress = ++visited[TeamID(val)];
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logGlobal->debugStream() << boost::format("Player %d: obelisk progress %d / %d")
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% val % static_cast<int>(progress) % static_cast<int>(obeliskCount);
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logGlobal->debug("Player %d: obelisk progress %d / %d", val, static_cast<int>(progress) , static_cast<int>(obeliskCount));
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if(progress > obeliskCount)
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{
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@ -742,7 +742,7 @@ do not leave zone border
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if (!(result || distance < lastDistance || anotherPos.valid()))
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{
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//FIXME: seemingly this condition is messed up, tells nothing
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//logGlobal->warnStream() << boost::format("No tile closer than %s found on path from %s to %s") % currentPos %src %dst;
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//logGlobal->warn("No tile closer than %s found on path from %s to %s", currentPos, src , dst);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -134,7 +134,7 @@ void CZonePlacer::placeZones(const CMapGenOptions * mapGenOptions, CRandomGenera
|
||||
improvement = true;
|
||||
}
|
||||
|
||||
logGlobal->traceStream() << boost::format("Total distance between zones after this iteration: %2.4f, Total overlap: %2.4f, Improved: %s") % totalDistance % totalOverlap % improvement;
|
||||
logGlobal->trace("Total distance between zones after this iteration: %2.4f, Total overlap: %2.4f, Improved: %s", totalDistance, totalOverlap , improvement);
|
||||
|
||||
//save best solution
|
||||
if (improvement)
|
||||
|
@ -57,7 +57,7 @@ void CLoadFile::openNextFile(const boost::filesystem::path & fname, int minimalV
|
||||
|
||||
if(serializer.fileVersion > SERIALIZATION_VERSION)
|
||||
{
|
||||
logGlobal->warnStream() << boost::format("Warning format version mismatch: found %d when current is %d! (file %s)\n") % serializer.fileVersion % SERIALIZATION_VERSION % fName;
|
||||
logGlobal->warn("Warning format version mismatch: found %d when current is %d! (file %s)\n", serializer.fileVersion, SERIALIZATION_VERSION , fName);
|
||||
|
||||
auto versionptr = (char*)&serializer.fileVersion;
|
||||
std::reverse(versionptr, versionptr + 4);
|
||||
|
Loading…
Reference in New Issue
Block a user