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* fixed bug 298
* fixed INDEPENDENT_MIN bonus value type * minor changes
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@ -665,6 +665,11 @@ void CSpellWindow::SpellArea::clickLeft(tribool down, bool previousState)
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owner->myInt->showInfoDialog(text);
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}
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break;
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case SpellCasting::NO_APPROPRIATE_TARGET:
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{
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owner->myInt->showInfoDialog(CGI->generaltexth->allTexts[185]);
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}
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break;
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}
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}
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else if(!sp->combatSpell && !owner->myInt->battleInt) //adventure spell
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