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Update visual studio project files
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@ -139,11 +139,14 @@
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<ItemGroup>
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<ClCompile Include="AIhelper.cpp" />
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<ClCompile Include="AIUtility.cpp" />
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<ClCompile Include="Fuzzy.cpp" />
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<ClCompile Include="BuildingManager.cpp" />
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<ClCompile Include="FuzzyEngines.cpp" />
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<ClCompile Include="FuzzyHelper.cpp" />
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<ClCompile Include="Goals.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="MapObjectsEvaluator.cpp" />
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<ClCompile Include="ResourceManager.cpp" />
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<ClCompile Include="SectorMap.cpp" />
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<ClCompile Include="StdInc.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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@ -445,6 +445,7 @@
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<ClInclude Include="ScopeGuard.h" />
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<ClInclude Include="serializer\BinaryDeserializer.h" />
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<ClInclude Include="serializer\BinarySerializer.h" />
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<ClInclude Include="serializer\Cast.h" />
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<ClInclude Include="serializer\CLoadIntegrityValidator.h" />
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<ClInclude Include="serializer\CMemorySerializer.h" />
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<ClInclude Include="serializer\CSerializer.h" />
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@ -911,5 +911,8 @@
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<ClInclude Include="NetPacksLobby.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="serializer\Cast.h">
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<Filter>serializer</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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