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Finished conversion to new logging API
* removed logger streams * (float3|int3)::operator() -> (float3|int3)::toString(), it was too ugly and confusing.
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@ -79,7 +79,7 @@ std::vector<ui32> CRewardableObject::getAvailableRewards(const CGHeroInstance *
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if((visit.limiter.numOfGrants == 0 || visit.numOfGrants < visit.limiter.numOfGrants) // reward has unlimited uses or some are still available
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&& visit.limiter.heroAllowed(hero))
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{
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logGlobal->debugStream() << "Reward " << i << " is allowed";
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logGlobal->trace("Reward %d is allowed", i);
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ret.push_back(i);
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}
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}
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@ -96,7 +96,7 @@ void CRewardableObject::onHeroVisit(const CGHeroInstance *h) const
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auto grantRewardWithMessage = [&](int index) -> void
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{
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auto vi = getVisitInfo(index, h);
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logGlobal->debugStream() << "Granting reward " << index << ". Message says: " << vi.message.toString();
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logGlobal->debug("Granting reward %d. Message says: %s", index, vi.message.toString());
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// show message only if it is not empty
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if (!vi.message.toString().empty())
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{
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@ -131,7 +131,7 @@ void CRewardableObject::onHeroVisit(const CGHeroInstance *h) const
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objectRemovalPossible = true;
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}
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logGlobal->debugStream() << "Visiting object with " << rewards.size() << " possible rewards";
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logGlobal->debug("Visiting object with %d possible rewards", rewards.size());
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switch (rewards.size())
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{
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case 0: // no available rewards, e.g. empty flotsam
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@ -1166,7 +1166,7 @@ int3 CGMagicSpring::getVisitableOffset() const
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if (visitableTiles.size() != info.size())
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{
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logGlobal->warnStream() << "Unexpected number of visitable tiles of Magic Spring at " << pos << "!";
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logGlobal->warn("Unexpected number of visitable tiles of Magic Spring at %s", pos.toString());
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return int3(-1,-1,-1);
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}
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