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Finished conversion to new logging API
* removed logger streams * (float3|int3)::operator() -> (float3|int3)::toString(), it was too ugly and confusing.
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@ -218,8 +218,8 @@ const std::map<std::string, CRmgTemplate *> & CMapGenOptions::getAvailableTempla
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void CMapGenOptions::finalize(CRandomGenerator & rand)
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{
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logGlobal->infoStream() << boost::format ("RMG settings: players %d, teams %d, computer players %d, computer teams %d, water %d, monsters %d")
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% (int)getPlayerCount() % (int)getTeamCount() % (int)getCompOnlyPlayerCount() % (int)getCompOnlyTeamCount() % (int)getWaterContent() % (int)getMonsterStrength();
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logGlobal->info("RMG settings: players %d, teams %d, computer players %d, computer teams %d, water %d, monsters %d",
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(int)getPlayerCount(), (int)getTeamCount(), (int)getCompOnlyPlayerCount(), (int)getCompOnlyTeamCount(), (int)getWaterContent(), (int)getMonsterStrength());
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if(!mapTemplate)
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{
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