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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

Finished conversion to new logging API

* removed logger streams
* (float3|int3)::operator() -> (float3|int3)::toString(), it was too ugly and confusing.
This commit is contained in:
AlexVinS
2017-08-11 20:03:05 +03:00
parent f2de6d1122
commit 15138c23de
85 changed files with 543 additions and 669 deletions

View File

@@ -1443,7 +1443,7 @@ void CGameHandler::setPortalDwelling(const CGTownInstance * town, bool forced=fa
const PlayerState * p = getPlayer(town->tempOwner);
if (!p)
{
logGlobal->warn("There is no player owner of town %s at %s", town->name, town->pos());
logGlobal->warn("There is no player owner of town %s at %s", town->name, town->pos.toString());
return;
}
@@ -2035,7 +2035,7 @@ bool CGameHandler::moveHero(ObjectInstanceID hid, int3 dst, ui8 teleporting, boo
return false;
}
logGlobal->trace("Player %d (%s) wants to move hero %d from %s to %s", asker, asker.getStr(), hid.getNum(), h->pos(), dst());
logGlobal->trace("Player %d (%s) wants to move hero %d from %s to %s", asker, asker.getStr(), hid.getNum(), h->pos.toString(), dst.toString());
const int3 hmpos = CGHeroInstance::convertPosition(dst, false);
if (!gs->map->isInTheMap(hmpos))
@@ -2103,7 +2103,7 @@ bool CGameHandler::moveHero(ObjectInstanceID hid, int3 dst, ui8 teleporting, boo
auto doMove = [&](TryMoveHero::EResult result, EGuardLook lookForGuards,
EVisitDest visitDest, ELEaveTile leavingTile) -> bool
{
LOG_TRACE_PARAMS(logGlobal, "Hero %s starts movement from %s to %s", h->name % tmh.start % tmh.end);
LOG_TRACE_PARAMS(logGlobal, "Hero %s starts movement from %s to %s", h->name % tmh.start.toString() % tmh.end.toString());
auto moveQuery = std::make_shared<CHeroMovementQuery>(this, tmh, h);
queries.addQuery(moveQuery);
@@ -6082,7 +6082,7 @@ void CGameHandler::spawnWanderingMonsters(CreatureID creatureID)
for (int i = 0; i < amount; ++i)
{
tile = tiles.begin();
logGlobal->trace("\tSpawning monster at %s",(*tile)());
logGlobal->trace("\tSpawning monster at %s",tile->toString());
putNewMonster(creatureID, cre->getRandomAmount(std::rand), *tile);
tiles.erase(tile); //not use it again
}