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Added GameInstance class
- available as global GAME - integrates LOCPLINT (CPlayerInterface) - integrates CGI->mh (CMapHandler) - integrates CSH (CServerHandler)
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@ -58,8 +58,6 @@
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#include <vcmi/events/EventBus.h>
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CServerHandler * CSH = nullptr;
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CServerHandler::~CServerHandler()
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{
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if (serverRunner)
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