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mirror of https://github.com/vcmi/vcmi.git synced 2025-07-17 01:32:21 +02:00

Added GameInstance class

- available as global GAME
- integrates LOCPLINT (CPlayerInterface)
- integrates CGI->mh (CMapHandler)
- integrates CSH (CServerHandler)
This commit is contained in:
Ivan Savenko
2025-02-11 15:23:33 +00:00
parent ffd37a8fa8
commit 156de5b17e
98 changed files with 1288 additions and 1131 deletions

View File

@ -21,6 +21,7 @@
#include "../CPlayerInterface.h"
#include "../gui/CursorHandler.h"
#include "../GameEngine.h"
#include "../GameInstance.h"
#include "../gui/Shortcut.h"
#include "../gui/MouseButton.h"
#include "../gui/WindowHandler.h"
@ -170,7 +171,7 @@ BattleConsole::BattleConsole(const BattleInterface & owner, std::shared_ptr<CPic
void BattleConsole::deactivate()
{
if (enteringText)
LOCPLINT->cingconsole->endEnteringText(false);
GAME->interface()->cingconsole->endEnteringText(false);
CIntObject::deactivate();
}