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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

Added GameInstance class

- available as global GAME
- integrates LOCPLINT (CPlayerInterface)
- integrates CGI->mh (CMapHandler)
- integrates CSH (CServerHandler)
This commit is contained in:
Ivan Savenko
2025-02-11 15:23:33 +00:00
parent ffd37a8fa8
commit 156de5b17e
98 changed files with 1288 additions and 1131 deletions

View File

@@ -16,6 +16,7 @@
#include "../../lib/CConfigHandler.h"
#include "../gui/CursorHandler.h"
#include "../GameEngine.h"
#include "../GameInstance.h"
#include "../gui/EventDispatcher.h"
#include "../gui/MouseButton.h"
#include "../gui/WindowHandler.h"
@@ -157,7 +158,7 @@ void InputSourceTouch::handleEventFingerDown(const SDL_TouchFingerEvent & tfinge
}
case TouchState::TAP_DOWN_DOUBLE:
{
CSH->getGlobalLobby().activateInterface();
GAME->server().getGlobalLobby().activateInterface();
break;
}
case TouchState::TAP_DOWN_LONG_AWAIT: