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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

Added GameInstance class

- available as global GAME
- integrates LOCPLINT (CPlayerInterface)
- integrates CGI->mh (CMapHandler)
- integrates CSH (CServerHandler)
This commit is contained in:
Ivan Savenko
2025-02-11 15:23:33 +00:00
parent ffd37a8fa8
commit 156de5b17e
98 changed files with 1288 additions and 1131 deletions

View File

@@ -14,6 +14,7 @@
#include "../CPlayerInterface.h"
#include "../GameEngine.h"
#include "../GameInstance.h"
#include "../gui/Shortcut.h"
#include "../widgets/Buttons.h"
@@ -32,9 +33,9 @@ CScenarioInfoScreen::CScenarioInfoScreen()
pos.h = 600;
pos = center();
localSi = new StartInfo(*LOCPLINT->cb->getStartInfo());
localSi = new StartInfo(*GAME->interface()->cb->getStartInfo());
localMi = new CMapInfo();
localMi->mapHeader = std::unique_ptr<CMapHeader>(new CMapHeader(*LOCPLINT->cb->getMapHeader()));
localMi->mapHeader = std::unique_ptr<CMapHeader>(new CMapHeader(*GAME->interface()->cb->getMapHeader()));
screenType = ESelectionScreen::scenarioInfo;