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mirror of https://github.com/vcmi/vcmi.git synced 2025-07-13 01:20:34 +02:00

Added GameInstance class

- available as global GAME
- integrates LOCPLINT (CPlayerInterface)
- integrates CGI->mh (CMapHandler)
- integrates CSH (CServerHandler)
This commit is contained in:
Ivan Savenko
2025-02-11 15:23:33 +00:00
parent ffd37a8fa8
commit 156de5b17e
98 changed files with 1288 additions and 1131 deletions

View File

@ -21,6 +21,7 @@
#include "../CPlayerInterface.h"
#include "../CServerHandler.h"
#include "../GameEngine.h"
#include "../GameInstance.h"
#include "../gui/Shortcut.h"
#include "../gui/WindowHandler.h"
#include "../globalLobby/GlobalLobbyClient.h"
@ -148,8 +149,8 @@ InfoCard::InfoCard()
chat = std::make_shared<CChatBox>(Rect(18, 126, 335, 143));
pvpBox = std::make_shared<PvPBox>(Rect(17, 396, 338, 105));
buttonInvitePlayers = std::make_shared<CButton>(Point(20, 365), AnimationPath::builtin("pregameInvitePlayers"), VLC->generaltexth->zelp[105], [](){ CSH->getGlobalLobby().activateRoomInviteInterface(); }, EShortcut::LOBBY_INVITE_PLAYERS );
buttonOpenGlobalLobby = std::make_shared<CButton>(Point(188, 365), AnimationPath::builtin("pregameReturnToLobby"), VLC->generaltexth->zelp[105], [](){ CSH->getGlobalLobby().activateInterface(); }, EShortcut::MAIN_MENU_LOBBY );
buttonInvitePlayers = std::make_shared<CButton>(Point(20, 365), AnimationPath::builtin("pregameInvitePlayers"), VLC->generaltexth->zelp[105], [](){ GAME->server().getGlobalLobby().activateRoomInviteInterface(); }, EShortcut::LOBBY_INVITE_PLAYERS );
buttonOpenGlobalLobby = std::make_shared<CButton>(Point(188, 365), AnimationPath::builtin("pregameReturnToLobby"), VLC->generaltexth->zelp[105], [](){ GAME->server().getGlobalLobby().activateInterface(); }, EShortcut::MAIN_MENU_LOBBY );
buttonInvitePlayers->setTextOverlay (MetaString::createFromTextID("vcmi.lobby.invite.header").toString(), EFonts::FONT_SMALL, Colors::WHITE);
buttonOpenGlobalLobby->setTextOverlay(MetaString::createFromTextID("vcmi.lobby.backToLobby").toString(), EFonts::FONT_SMALL, Colors::WHITE);
@ -204,7 +205,7 @@ InfoCard::InfoCard()
disableLabelRedraws();
}
setChat(false);
if (CSH->inLobbyRoom())
if (GAME->server().inLobbyRoom())
setChat(true); // FIXME: less ugly version?
}
@ -264,7 +265,7 @@ void InfoCard::changeSelection()
const auto & font = ENGINE->renderHandler().loadFont(FONT_SMALL);
for(const auto & p : CSH->playerNames)
for(const auto & p : GAME->server().playerNames)
{
int slotsUsed = labelGroupPlayers->currentSize();
Point labelPosition;
@ -316,7 +317,7 @@ void InfoCard::setChat(bool activateChat)
pvpBox->enable();
playerListBg->enable();
}
if (CSH->inLobbyRoom())
if (GAME->server().inLobbyRoom())
{
buttonInvitePlayers->enable();
buttonOpenGlobalLobby->enable();
@ -387,7 +388,7 @@ void CChatBox::keyPressed(EShortcut key)
{
if(key == EShortcut::GLOBAL_ACCEPT && inputBox->getText().size())
{
CSH->sendMessage(inputBox->getText());
GAME->server().sendMessage(inputBox->getText());
inputBox->setText("");
}
else
@ -425,7 +426,7 @@ PvPBox::PvPBox(const Rect & rect)
buttonFlipCoin = std::make_shared<CButton>(Point(190, 6), AnimationPath::builtin("GSPBUT2.DEF"), CButton::tooltip("", VLC->generaltexth->translate("vcmi.lobby.pvp.coin.help")), [](){
LobbyPvPAction lpa;
lpa.action = LobbyPvPAction::COIN;
CSH->sendLobbyPack(lpa);
GAME->server().sendLobbyPack(lpa);
}, EShortcut::LOBBY_FLIP_COIN);
buttonFlipCoin->setTextOverlay(VLC->generaltexth->translate("vcmi.lobby.pvp.coin.hover"), EFonts::FONT_SMALL, Colors::WHITE);
@ -433,7 +434,7 @@ PvPBox::PvPBox(const Rect & rect)
LobbyPvPAction lpa;
lpa.action = LobbyPvPAction::RANDOM_TOWN;
lpa.bannedTowns = getBannedTowns();
CSH->sendLobbyPack(lpa);
GAME->server().sendLobbyPack(lpa);
}, EShortcut::LOBBY_RANDOM_TOWN);
buttonRandomTown->setTextOverlay(VLC->generaltexth->translate("vcmi.lobby.pvp.randomTown.hover"), EFonts::FONT_SMALL, Colors::WHITE);
@ -441,12 +442,12 @@ PvPBox::PvPBox(const Rect & rect)
LobbyPvPAction lpa;
lpa.action = LobbyPvPAction::RANDOM_TOWN_VS;
lpa.bannedTowns = getBannedTowns();
CSH->sendLobbyPack(lpa);
GAME->server().sendLobbyPack(lpa);
}, EShortcut::LOBBY_RANDOM_TOWN_VS);
buttonRandomTownVs->setTextOverlay(VLC->generaltexth->translate("vcmi.lobby.pvp.randomTownVs.hover"), EFonts::FONT_SMALL, Colors::WHITE);
buttonHandicap = std::make_shared<CButton>(Point(190, 81), AnimationPath::builtin("GSPBUT2.DEF"), CButton::tooltip("", VLC->generaltexth->translate("vcmi.lobby.handicap")), [](){
if(!CSH->isHost())
if(!GAME->server().isHost())
return;
ENGINE->windows().createAndPushWindow<OptionsTab::HandicapWindow>();
}, EShortcut::LOBBY_HANDICAP);
@ -539,10 +540,10 @@ void CFlagBox::recreate()
OBJECT_CONSTRUCTION;
const int alliesX = 5 + (int)labelAllies->getWidth();
const int enemiesX = 5 + 133 + (int)labelEnemies->getWidth();
for(auto i = CSH->si->playerInfos.cbegin(); i != CSH->si->playerInfos.cend(); i++)
for(auto i = GAME->server().si->playerInfos.cbegin(); i != GAME->server().si->playerInfos.cend(); i++)
{
auto flag = std::make_shared<CAnimImage>(AnimationPath::builtin("ITGFLAGS.DEF"), i->first.getNum(), 0);
if(i->first == CSH->myFirstColor() || CSH->getPlayerTeamId(i->first) == CSH->getPlayerTeamId(CSH->myFirstColor()))
if(i->first == GAME->server().myFirstColor() || GAME->server().getPlayerTeamId(i->first) == GAME->server().getPlayerTeamId(GAME->server().myFirstColor()))
{
flag->moveTo(Point(pos.x + alliesX + (int)flagsAllies.size()*flag->pos.w, pos.y));
flagsAllies.push_back(flag);