mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-27 22:49:25 +02:00
Added GameInstance class
- available as global GAME - integrates LOCPLINT (CPlayerInterface) - integrates CGI->mh (CMapHandler) - integrates CSH (CServerHandler)
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@@ -16,6 +16,7 @@
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#include "../CPlayerInterface.h"
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#include "../CServerHandler.h"
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#include "../GameEngine.h"
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#include "../GameInstance.h"
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#include "../gui/Shortcut.h"
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#include "../gui/WindowHandler.h"
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#include "../widgets/CComponent.h"
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@@ -263,7 +264,7 @@ void SelectionTab::toggleMode()
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{
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allItems.clear();
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curItems.clear();
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if(CSH->isGuest())
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if(GAME->server().isGuest())
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{
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if(slider)
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slider->block(true);
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@@ -310,10 +311,10 @@ void SelectionTab::toggleMode()
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filter(0);
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}
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if(CSH->campaignStateToSend)
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if(GAME->server().campaignStateToSend)
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{
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CSH->setCampaignState(CSH->campaignStateToSend);
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CSH->campaignStateToSend.reset();
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GAME->server().setCampaignState(GAME->server().campaignStateToSend);
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GAME->server().campaignStateToSend.reset();
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}
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else
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{
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@@ -350,14 +351,14 @@ void SelectionTab::clickReleased(const Point & cursorPosition)
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LobbyDelete ld;
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ld.type = tabType == ESelectionScreen::newGame ? LobbyDelete::EType::RANDOMMAP : LobbyDelete::EType::SAVEGAME;
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ld.name = curItems[py]->fileURI;
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CSH->sendLobbyPack(ld);
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GAME->server().sendLobbyPack(ld);
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}, nullptr);
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else
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CInfoWindow::showYesNoDialog(VLC->generaltexth->translate("vcmi.lobby.deleteFolder") + "\n\n" + curFolder + curItems[py]->folderName, std::vector<std::shared_ptr<CComponent>>(), [this, py](){
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LobbyDelete ld;
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ld.type = LobbyDelete::EType::SAVEGAME_FOLDER;
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ld.name = curFolder + curItems[py]->folderName;
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CSH->sendLobbyPack(ld);
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GAME->server().sendLobbyPack(ld);
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}, nullptr);
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}
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}
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@@ -895,7 +896,7 @@ std::vector<ResourcePath> SelectionTab::parseSaves(const std::unordered_set<Reso
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bool isCampaign = mapInfo->scenarioOptionsOfSave->mode == EStartMode::CAMPAIGN;
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bool isMultiplayer = mapInfo->amountOfHumanPlayersInSave > 1;
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bool isTutorial = boost::to_upper_copy(mapInfo->scenarioOptionsOfSave->mapname) == "MAPS/TUTORIAL";
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switch(CSH->getLoadMode())
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switch(GAME->server().getLoadMode())
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{
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case ELoadMode::SINGLE:
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if(isCampaign || isTutorial)
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@@ -937,7 +938,7 @@ std::vector<ResourcePath> SelectionTab::parseSaves(const std::unordered_set<Reso
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void SelectionTab::handleUnsupportedSavegames(const std::vector<ResourcePath> & files)
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{
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if(CSH->isHost() && files.size())
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if(GAME->server().isHost() && files.size())
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{
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MetaString text = MetaString::createFromTextID("vcmi.lobby.deleteUnsupportedSave");
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text.replaceNumber(files.size());
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@@ -947,7 +948,7 @@ void SelectionTab::handleUnsupportedSavegames(const std::vector<ResourcePath> &
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LobbyDelete ld;
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ld.type = LobbyDelete::EType::SAVEGAME;
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ld.name = file.getName();
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CSH->sendLobbyPack(ld);
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GAME->server().sendLobbyPack(ld);
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}
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}, nullptr);
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}
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