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mirror of https://github.com/vcmi/vcmi.git synced 2025-06-17 00:07:41 +02:00

Added GameInstance class

- available as global GAME
- integrates LOCPLINT (CPlayerInterface)
- integrates CGI->mh (CMapHandler)
- integrates CSH (CServerHandler)
This commit is contained in:
Ivan Savenko
2025-02-11 15:23:33 +00:00
parent ffd37a8fa8
commit 156de5b17e
98 changed files with 1288 additions and 1131 deletions

View File

@ -20,6 +20,7 @@
#include "../CPlayerInterface.h"
#include "../adventureMap/AdventureMapInterface.h"
#include "../GameEngine.h"
#include "../GameInstance.h"
#include "../render/CAnimation.h"
#include "../render/Canvas.h"
#include "../render/IImage.h"
@ -113,7 +114,7 @@ MapView::MapView(const Point & offset, const Point & dimensions)
void MapView::onMapLevelSwitched()
{
if(LOCPLINT->cb->getMapSize().z > 1)
if(GAME->interface()->cb->getMapSize().z > 1)
{
if(model->getLevel() == 0)
controller->setViewCenter(model->getMapViewCenter(), 1);