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https://github.com/vcmi/vcmi.git
synced 2025-11-27 22:49:25 +02:00
make configurable
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@@ -279,15 +279,17 @@ int CHighScoreInputScreen::addEntry(std::string text) {
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ser.serializeStruct("statistic", stat);
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}
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if (baseNode.size() > HIGHSCORE_ROW_SAVE - 1)
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baseNode.resize(HIGHSCORE_ROW_SAVE - 1);
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int highscoreEntriesCap = settings["general"]["highscoreEntriesCap"].Integer();
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if (baseNode.size() > highscoreEntriesCap - 1)
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baseNode.resize(highscoreEntriesCap - 1);
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baseNode.push_back(newNode);
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boost::range::sort(baseNode, sortFunctor);
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int pos = -1;
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for (int i = 0; i < baseNode.size(); i++)
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{
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if(!baseNode[i]["statistic"].isNull() && i >= Statistic::STAT_ROW_SAVE && baseNode[i]["posFlag"].isNull())
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if(!baseNode[i]["statistic"].isNull() && i >= settings["general"]["highscoreStatisticEntriesCap"].Integer() && baseNode[i]["posFlag"].isNull())
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baseNode[i]["statistic"].clear();
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if(!baseNode[i]["posFlag"].isNull())
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@@ -76,8 +76,6 @@ public:
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class CHighScoreInputScreen : public CWindowObject, public IVideoHolder
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{
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const int HIGHSCORE_ROW_SAVE = 100;
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std::vector<std::shared_ptr<CLabel>> texts;
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std::shared_ptr<CHighScoreInput> input;
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std::shared_ptr<TransparentFilledRectangle> background;
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@@ -46,7 +46,9 @@
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"enableOverlay",
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"lastKindomInterface",
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"enableSubtitle",
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"ignoreMuteSwitch"
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"ignoreMuteSwitch",
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"highscoreEntriesCap",
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"highscoreStatisticEntriesCap"
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],
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"properties" : {
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"playerName" : {
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@@ -166,6 +168,14 @@
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"ignoreMuteSwitch" : {
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"type": "boolean",
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"default": true
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},
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"highscoreEntriesCap" : {
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"type" : "number",
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"default" : 100
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},
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"highscoreStatisticEntriesCap" : {
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"type" : "number",
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"default" : 15
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}
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}
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},
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@@ -155,8 +155,6 @@ public:
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class DLL_LINKAGE Statistic
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{
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public:
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static const int STAT_ROW_SAVE = 15;
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static int getNumberOfArts(const PlayerState * ps);
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static int getNumberOfDwellings(const PlayerState * ps);
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static si64 getArmyStrength(const PlayerState * ps, bool withTownGarrison = false);
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