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Change thread join to detach
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@ -1159,7 +1159,7 @@ void CInGameConsole::endEnteringText(bool processEnteredText)
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{
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//some commands like gosolo don't work when executed from GUI thread
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boost::thread clientCommandThread(ClientCommandManager::processCommand, txt.substr(1), true);
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clientCommandThread.join();
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clientCommandThread.detach();
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}
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}
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enteredText.clear();
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