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code review

This commit is contained in:
Laserlicht
2024-08-10 00:29:30 +02:00
parent 475b769eef
commit 170f375179
5 changed files with 11 additions and 13 deletions

View File

@@ -520,7 +520,7 @@ void CGTownInstance::initObj(vstd::RNG & rand) ///initialize town structures
for (int level = 0; level < town->creatures.size(); level++)
{
BuildingID buildID = BuildingID(BuildingID::getDwellingFromLevel(level));
BuildingID buildID = BuildingID(BuildingID::getDwellingFromLevel(level, 0));
int upgradeNum = 0;
for (; town->buildings.count(buildID); upgradeNum++, buildID.advance(town->creatures.size()))