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Various fixes for quick combat.

Replaced several boost::bind usages with lambdas.
This commit is contained in:
Michał W. Urbańczyk
2013-06-23 16:09:15 +00:00
parent 06f0a29b31
commit 17403b544c
6 changed files with 39 additions and 37 deletions

View File

@ -119,8 +119,8 @@ public:
std::map<PlayerColor, shared_ptr<CGameInterface>> playerint;
std::map<PlayerColor, shared_ptr<CBattleGameInterface>> battleints;
std::map<PlayerColor,std::vector<shared_ptr<CGameInterface>>> additionalPlayerInts;
std::map<PlayerColor,std::vector<shared_ptr<CBattleGameInterface>>> additionalBattleInts;
std::map<PlayerColor,std::vector<shared_ptr<IGameEventsReceiver>>> additionalPlayerInts;
std::map<PlayerColor,std::vector<shared_ptr<IBattleEventsReceiver>>> additionalBattleInts;
bool hotSeat;
CConnection *serv;