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Restores attacking and shooting sounds.

This commit is contained in:
Frank Zago
2009-10-13 02:01:29 +00:00
parent c2cb7be227
commit 17a795015a
4 changed files with 10 additions and 31 deletions

View File

@ -179,7 +179,6 @@ protected:
int posShiftDueToDist;
bool shooting;
int group; //if shooting is true, print this animation group
int sh; // temporary sound handler
const CStack * attackedStack;
const CStack * attackingStack;
int attackingStackPosBeforeReturn; //for stacks with return_after_strike feature