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Client: implement spectator mode via command-line options
If running with --spectate/-s CPlayerInterface will appear even without human players. Following command-line options also available: --spectate-ignore-hero --spectate-hero-speed=N --spectate-battle-speed=N --spectate-skip-battle --spectate-skip-battle-result Boolean options can also be changed in runtime via client console: set spectate-ignore-hero on / off Spectator mode also: - Work with --onlyAI option when starting game or loading saves. - Allow to use any cheat codes. - Give recon on towns and heroes.
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@ -595,7 +595,7 @@ const CMapHeader * CGameInfoCallback::getMapHeader() const
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bool CGameInfoCallback::hasAccess(boost::optional<PlayerColor> playerId) const
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{
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return !player || gs->getPlayerRelations( *playerId, *player ) != PlayerRelations::ENEMIES;
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return !player || player.get().isSpectator() || gs->getPlayerRelations( *playerId, *player ) != PlayerRelations::ENEMIES;
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}
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EPlayerStatus::EStatus CGameInfoCallback::getPlayerStatus(PlayerColor player, bool verbose) const
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