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Client: implement spectator mode via command-line options
If running with --spectate/-s CPlayerInterface will appear even without human players. Following command-line options also available: --spectate-ignore-hero --spectate-hero-speed=N --spectate-battle-speed=N --spectate-skip-battle --spectate-skip-battle-result Boolean options can also be changed in runtime via client console: set spectate-ignore-hero on / off Spectator mode also: - Work with --onlyAI option when starting game or loading saves. - Allow to use any cheat codes. - Give recon on towns and heroes.
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@ -283,8 +283,11 @@ bool CastAdvSpell::applyGh( CGameHandler *gh )
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bool PlayerMessage::applyGh( CGameHandler *gh )
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{
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ERROR_IF_NOT(player);
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if(gh->getPlayerAt(c) != player) ERROR_AND_RETURN;
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if(!player.isSpectator()) // TODO: clearly not a great way to verify permissions
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{
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ERROR_IF_NOT(player);
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if(gh->getPlayerAt(c) != player) ERROR_AND_RETURN;
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}
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gh->playerMessage(player,text, currObj);
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return true;
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}
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