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Merge pull request #4802 from Laserlicht/crash_fix
fix crash & shortcut & layout
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commit
1826b5bbdf
@ -111,7 +111,7 @@ void InputSourceKeyboard::handleEventKeyUp(const SDL_KeyboardEvent & key)
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if(key.repeat != 0)
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return; // ignore periodic event resends
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std::string keyName = SDL_GetKeyName(key.keysym.sym);
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std::string keyName = getKeyNameWithModifiers(SDL_GetKeyName(key.keysym.sym));
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logGlobal->trace("keyboard: key '%s' released", keyName);
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if (SDL_IsTextInputActive() == SDL_TRUE)
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@ -99,7 +99,7 @@ CBonusSelection::CBonusSelection()
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int availableSpace = videoButtonActive ? 225 : 285;
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mapName = std::make_shared<CLabel>(481, 219, FONT_BIG, ETextAlignment::TOPLEFT, Colors::YELLOW, CSH->mi->getNameTranslated(), availableSpace );
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labelMapDescription = std::make_shared<CLabel>(481, 253, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, CGI->generaltexth->allTexts[496]);
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mapDescription = std::make_shared<CTextBox>("", Rect(480, 278, 292, 108), 1);
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mapDescription = std::make_shared<CTextBox>("", Rect(480, 278, 286, 108), 1);
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labelChooseBonus = std::make_shared<CLabel>(475, 432, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, CGI->generaltexth->allTexts[71]);
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groupBonuses = std::make_shared<CToggleGroup>(std::bind(&IServerAPI::setCampaignBonus, CSH, _1));
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@ -188,7 +188,7 @@ void CLobbyScreen::toggleMode(bool host)
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return;
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auto buttonColor = host ? Colors::WHITE : Colors::ORANGE;
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buttonSelect->setTextOverlay(CGI->generaltexth->allTexts[500], FONT_SMALL, buttonColor);
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buttonSelect->setTextOverlay(" " + CGI->generaltexth->allTexts[500], FONT_SMALL, buttonColor);
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buttonOptions->setTextOverlay(CGI->generaltexth->allTexts[501], FONT_SMALL, buttonColor);
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if (buttonTurnOptions)
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@ -199,7 +199,7 @@ void CLobbyScreen::toggleMode(bool host)
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if(buttonRMG)
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{
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buttonRMG->setTextOverlay(CGI->generaltexth->allTexts[740], FONT_SMALL, buttonColor);
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buttonRMG->setTextOverlay(" " + CGI->generaltexth->allTexts[740], FONT_SMALL, buttonColor);
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buttonRMG->block(!host);
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}
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buttonSelect->block(!host);
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@ -187,8 +187,8 @@ InfoCard::InfoCard()
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iconsVictoryCondition = std::make_shared<CAnimImage>(AnimationPath::builtin("SCNRVICT"), 0, 0, 24, 302);
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iconsLossCondition = std::make_shared<CAnimImage>(AnimationPath::builtin("SCNRLOSS"), 0, 0, 24, 359);
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labelVictoryConditionText = std::make_shared<CLabel>(60, 307, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE);
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labelLossConditionText = std::make_shared<CLabel>(60, 366, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE);
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labelVictoryConditionText = std::make_shared<CLabel>(60, 307, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, "", 290);
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labelLossConditionText = std::make_shared<CLabel>(60, 366, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, "", 290);
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labelDifficulty = std::make_shared<CLabel>(62, 472, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
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labelDifficultyPercent = std::make_shared<CLabel>(311, 472, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
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@ -540,7 +540,7 @@ CMultiPlayers::CMultiPlayers(const std::vector<std::string> & playerNames, ESele
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std::string text = CGI->generaltexth->allTexts[446];
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boost::replace_all(text, "\t", "\n");
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textTitle = std::make_shared<CTextBox>(text, Rect(25, 20, 315, 50), 0, FONT_BIG, ETextAlignment::CENTER, Colors::WHITE); //HOTSEAT Please enter names
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textTitle = std::make_shared<CTextBox>(text, Rect(25, 10, 315, 60), 0, FONT_BIG, ETextAlignment::CENTER, Colors::WHITE); //HOTSEAT Please enter names
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for(int i = 0; i < inputNames.size(); i++)
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{
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@ -484,7 +484,7 @@ std::vector<ConstTransitivePtr<CGObjectInstance>> CGameInfoCallback::getAllVisit
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{
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std::vector<ConstTransitivePtr<CGObjectInstance>> ret;
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for(auto & obj : gs->map->objects)
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if(obj->isVisitable() && obj->ID != Obj::EVENT && isVisible(obj))
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if(obj && obj->isVisitable() && obj->ID != Obj::EVENT && isVisible(obj))
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ret.push_back(obj);
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return ret;
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