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Merge pull request #5048 from godric3/map-editor-remove-parent-chains
remove chains of `parent()->parent()` in map editor
This commit is contained in:
commit
189e7dc94d
@ -69,6 +69,7 @@ public:
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void redo();
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void redo();
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PlayerColor defaultPlayer;
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PlayerColor defaultPlayer;
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QDialog * settingsDialog = nullptr;
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private:
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private:
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std::unique_ptr<CMap> _map;
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std::unique_ptr<CMap> _map;
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@ -310,12 +310,12 @@ void LoseConditions::onObjectSelect()
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QObject::connect(&l, &ObjectPickerLayer::selectionMade, this, &LoseConditions::onObjectPicked);
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QObject::connect(&l, &ObjectPickerLayer::selectionMade, this, &LoseConditions::onObjectPicked);
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}
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}
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dynamic_cast<QWidget*>(parent()->parent()->parent()->parent()->parent()->parent()->parent())->hide();
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controller->settingsDialog->hide();
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}
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}
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void LoseConditions::onObjectPicked(const CGObjectInstance * obj)
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void LoseConditions::onObjectPicked(const CGObjectInstance * obj)
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{
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{
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dynamic_cast<QWidget*>(parent()->parent()->parent()->parent()->parent()->parent()->parent())->show();
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controller->settingsDialog->show();
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for(int lvl : {0, 1})
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for(int lvl : {0, 1})
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{
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{
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@ -27,7 +27,7 @@ MapSettings::MapSettings(MapController & ctrl, QWidget *parent) :
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ui->setupUi(this);
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ui->setupUi(this);
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assert(controller.map());
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assert(controller.map());
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controller.settingsDialog = this;
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show();
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show();
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for(auto const & objectPtr : VLC->skillh->objects)
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for(auto const & objectPtr : VLC->skillh->objects)
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@ -73,6 +73,7 @@ MapSettings::MapSettings(MapController & ctrl, QWidget *parent) :
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MapSettings::~MapSettings()
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MapSettings::~MapSettings()
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{
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{
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controller.settingsDialog = nullptr;
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delete ui;
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delete ui;
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}
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}
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@ -122,7 +122,7 @@ void TimedEvent::on_addObjectToDelete_clicked()
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QObject::connect(&l, &ObjectPickerLayer::selectionMade, this, &TimedEvent::onObjectPicked);
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QObject::connect(&l, &ObjectPickerLayer::selectionMade, this, &TimedEvent::onObjectPicked);
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}
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}
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hide();
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hide();
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dynamic_cast<QWidget *>(parent()->parent()->parent()->parent()->parent()->parent()->parent())->hide();
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controller.settingsDialog->hide();
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}
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}
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void TimedEvent::on_removeObjectToDelete_clicked()
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void TimedEvent::on_removeObjectToDelete_clicked()
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@ -133,7 +133,7 @@ void TimedEvent::on_removeObjectToDelete_clicked()
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void TimedEvent::onObjectPicked(const CGObjectInstance * obj)
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void TimedEvent::onObjectPicked(const CGObjectInstance * obj)
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{
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{
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show();
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show();
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dynamic_cast<QWidget *>(parent()->parent()->parent()->parent()->parent()->parent()->parent())->show();
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controller.settingsDialog->show();
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for(int lvl : {0, 1})
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for(int lvl : {0, 1})
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{
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{
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@ -528,12 +528,12 @@ void VictoryConditions::onObjectSelect()
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QObject::connect(&l, &ObjectPickerLayer::selectionMade, this, &VictoryConditions::onObjectPicked);
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QObject::connect(&l, &ObjectPickerLayer::selectionMade, this, &VictoryConditions::onObjectPicked);
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}
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}
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dynamic_cast<QWidget*>(parent()->parent()->parent()->parent()->parent()->parent()->parent())->hide();
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controller->settingsDialog->hide();
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}
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}
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void VictoryConditions::onObjectPicked(const CGObjectInstance * obj)
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void VictoryConditions::onObjectPicked(const CGObjectInstance * obj)
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{
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{
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dynamic_cast<QWidget*>(parent()->parent()->parent()->parent()->parent()->parent()->parent())->show();
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controller->settingsDialog->show();
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for(int lvl : {0, 1})
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for(int lvl : {0, 1})
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{
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{
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@ -202,12 +202,12 @@ void PlayerParams::on_townSelect_clicked()
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QObject::connect(&l, &ObjectPickerLayer::selectionMade, this, &PlayerParams::onTownPicked);
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QObject::connect(&l, &ObjectPickerLayer::selectionMade, this, &PlayerParams::onTownPicked);
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}
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}
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dynamic_cast<QWidget*>(parent()->parent()->parent()->parent())->hide();
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controller.settingsDialog->hide();
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}
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}
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void PlayerParams::onTownPicked(const CGObjectInstance * obj)
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void PlayerParams::onTownPicked(const CGObjectInstance * obj)
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{
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{
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dynamic_cast<QWidget*>(parent()->parent()->parent()->parent())->show();
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controller.settingsDialog->show();
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for(int lvl : {0, 1})
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for(int lvl : {0, 1})
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{
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{
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@ -22,6 +22,7 @@ PlayerSettings::PlayerSettings(MapController & ctrl, QWidget *parent) :
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controller(ctrl)
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controller(ctrl)
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{
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{
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ui->setupUi(this);
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ui->setupUi(this);
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controller.settingsDialog = this;
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show();
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show();
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int players = 0;
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int players = 0;
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@ -46,6 +47,7 @@ PlayerSettings::PlayerSettings(MapController & ctrl, QWidget *parent) :
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PlayerSettings::~PlayerSettings()
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PlayerSettings::~PlayerSettings()
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{
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{
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controller.settingsDialog = nullptr;
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delete ui;
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delete ui;
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}
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}
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