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Rename method to better name

This commit is contained in:
Ivan Savenko 2023-04-27 00:46:23 +03:00
parent d96edd9f56
commit 18a66a4376
2 changed files with 4 additions and 4 deletions

View File

@ -747,11 +747,11 @@ void CAdventureMapInterface::onTileLeftClicked(const int3 &mapPos)
{
case SpellID::SCUTTLE_BOAT: //Scuttle Boat
if(topBlocking && topBlocking->ID == Obj::BOAT)
leaveCastingMode(mapPos);
performSpellcasting(mapPos);
break;
case SpellID::DIMENSION_DOOR:
if(!tile || tile->isClear(heroTile))
leaveCastingMode(mapPos);
performSpellcasting(mapPos);
break;
}
return;
@ -1037,7 +1037,7 @@ void CAdventureMapInterface::abortCastingMode()
LOCPLINT->showInfoDialog(CGI->generaltexth->allTexts[731]); //Spell cancelled
}
void CAdventureMapInterface::leaveCastingMode(const int3 & dest)
void CAdventureMapInterface::performSpellcasting(const int3 & dest)
{
SpellID id = spellBeingCasted->id;
exitCastingMode();

View File

@ -100,7 +100,7 @@ private:
/// exits currently opened world view mode and returns to normal map
void exitWorldView();
void exitCastingMode();
void leaveCastingMode(const int3 & castTarget);
void performSpellcasting(const int3 & castTarget);
void abortCastingMode();
protected: