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Relaxed ordering requirements - player can start turn even if players
before him are waiting to act. E.g. green can start turn even if blue and red are in contact and blue is yet to start his turn
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@ -163,7 +163,7 @@ bool TurnOrderProcessor::mustActBefore(PlayerColor left, PlayerColor right) cons
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if (!leftInfo->isHuman() && rightInfo->isHuman())
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return false;
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return left < right;
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return false;
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}
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bool TurnOrderProcessor::canStartTurn(PlayerColor which) const
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