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synced 2025-01-12 02:28:11 +02:00
Fix string ID's road/river/terrains
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parent
acdb8d6e06
commit
190368e419
@ -33,11 +33,8 @@ RiverType * RiverTypeHandler::loadFromJson(
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RiverType * info = new RiverType;
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info->id = RiverId(index);
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if (identifier.find(':') == std::string::npos)
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info->identifier = scope + ":" + identifier;
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else
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info->identifier = identifier;
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info->identifier = identifier;
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info->modScope = scope;
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info->tilesFilename = json["tilesFilename"].String();
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info->shortIdentifier = json["shortIdentifier"].String();
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info->deltaName = json["delta"].String();
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@ -64,9 +61,14 @@ std::vector<bool> RiverTypeHandler::getDefaultAllowed() const
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return {};
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}
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std::string RiverType::getJsonKey() const
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{
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return modScope + ":" + identifier;
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}
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std::string RiverType::getNameTextID() const
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{
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return TextIdentifier( "river", identifier, "name" ).get();
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return TextIdentifier( "river", modScope, identifier, "name" ).get();
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}
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std::string RiverType::getNameTranslated() const
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@ -76,7 +78,8 @@ std::string RiverType::getNameTranslated() const
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RiverType::RiverType():
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id(River::NO_RIVER),
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identifier("empty")
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identifier("empty"),
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modScope("core")
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{}
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VCMI_LIB_NAMESPACE_END
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@ -21,12 +21,13 @@ class DLL_LINKAGE RiverType : public EntityT<RiverId>
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{
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friend class RiverTypeHandler;
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std::string identifier;
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std::string modScope;
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RiverId id;
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public:
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int32_t getIndex() const override { return id.getNum(); }
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int32_t getIconIndex() const override { return 0; }
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std::string getJsonKey() const override { return identifier;}
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std::string getJsonKey() const override;
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void registerIcons(const IconRegistar & cb) const override {}
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RiverId getId() const override { return id;}
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void updateFrom(const JsonNode & data) {};
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@ -44,6 +45,7 @@ public:
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{
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h & tilesFilename;
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h & identifier;
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h & modScope;
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h & deltaName;
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h & id;
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}
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@ -33,11 +33,8 @@ RoadType * RoadTypeHandler::loadFromJson(
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RoadType * info = new RoadType;
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info->id = RoadId(index);
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if (identifier.find(':') == std::string::npos)
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info->identifier = scope + ":" + identifier;
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else
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info->identifier = identifier;
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info->identifier = identifier;
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info->modScope = scope;
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info->tilesFilename = json["tilesFilename"].String();
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info->shortIdentifier = json["shortIdentifier"].String();
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info->movementCost = json["moveCost"].Integer();
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@ -64,9 +61,14 @@ std::vector<bool> RoadTypeHandler::getDefaultAllowed() const
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return {};
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}
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std::string RoadType::getJsonKey() const
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{
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return modScope + ":" + identifier;
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}
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std::string RoadType::getNameTextID() const
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{
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return TextIdentifier( "road", identifier, "name" ).get();
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return TextIdentifier( "road", modScope, identifier, "name" ).get();
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}
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std::string RoadType::getNameTranslated() const
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@ -77,6 +79,7 @@ std::string RoadType::getNameTranslated() const
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RoadType::RoadType():
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id(Road::NO_ROAD),
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identifier("empty"),
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modScope("core"),
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movementCost(GameConstants::BASE_MOVEMENT_COST)
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{}
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VCMI_LIB_NAMESPACE_END
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@ -21,12 +21,13 @@ class DLL_LINKAGE RoadType : public EntityT<RoadId>
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{
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friend class RoadTypeHandler;
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std::string identifier;
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std::string modScope;
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RoadId id;
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public:
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int32_t getIndex() const override { return id.getNum(); }
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int32_t getIconIndex() const override { return 0; }
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std::string getJsonKey() const override { return identifier;}
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std::string getJsonKey() const override;
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void registerIcons(const IconRegistar & cb) const override {}
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RoadId getId() const override { return id;}
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void updateFrom(const JsonNode & data) {};
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@ -44,6 +45,7 @@ public:
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{
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h & tilesFilename;
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h & identifier;
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h & modScope;
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h & id;
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h & movementCost;
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}
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@ -22,12 +22,8 @@ TerrainType * TerrainTypeHandler::loadFromJson( const std::string & scope, const
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TerrainType * info = new TerrainType;
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info->id = TerrainId(index);
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if (identifier.find(':') == std::string::npos)
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info->identifier = scope + ":" + identifier;
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else
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info->identifier = identifier;
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info->identifier = identifier;
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info->modScope = scope;
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info->moveCost = static_cast<int>(json["moveCost"].Integer());
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info->musicFilename = json["music"].String();
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info->tilesFilename = json["tiles"].String();
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@ -177,9 +173,14 @@ bool TerrainType::isTransitionRequired() const
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return transitionRequired;
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}
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std::string TerrainType::getJsonKey() const
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{
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return modScope + ":" + identifier;
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}
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std::string TerrainType::getNameTextID() const
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{
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return TextIdentifier( "terrain", identifier, "name" ).get();
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return TextIdentifier( "terrain", modScope, identifier, "name" ).get();
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}
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std::string TerrainType::getNameTranslated() const
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@ -22,13 +22,14 @@ class DLL_LINKAGE TerrainType : public EntityT<TerrainId>
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{
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friend class TerrainTypeHandler;
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std::string identifier;
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std::string modScope;
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TerrainId id;
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ui8 passabilityType;
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public:
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int32_t getIndex() const override { return id.getNum(); }
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int32_t getIconIndex() const override { return 0; }
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std::string getJsonKey() const override { return identifier;}
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std::string getJsonKey() const override;
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void registerIcons(const IconRegistar & cb) const override {}
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TerrainId getId() const override { return id;}
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void updateFrom(const JsonNode & data) {};
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@ -78,6 +79,7 @@ public:
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h & prohibitTransitions;
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h & minimapBlocked;
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h & minimapUnblocked;
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h & modScope;
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h & identifier;
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h & musicFilename;
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h & tilesFilename;
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