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Moved hero pool logic to the separate files
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@@ -35,7 +35,6 @@ PlayerState::PlayerState(PlayerState && other) noexcept:
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std::swap(visitedObjects, other.visitedObjects);
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std::swap(heroes, other.heroes);
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std::swap(towns, other.towns);
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std::swap(availableHeroes, other.availableHeroes);
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std::swap(dwellings, other.dwellings);
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std::swap(quests, other.quests);
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}
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