mirror of
https://github.com/vcmi/vcmi.git
synced 2025-06-15 00:05:02 +02:00
Implemented configurable level of decorations for terrains
This commit is contained in:
@ -125,9 +125,9 @@ void CMapEditManager::clearTerrain(CRandomGenerator * gen)
|
||||
execute(std::make_unique<CClearTerrainOperation>(map, gen ? gen : &(this->gen)));
|
||||
}
|
||||
|
||||
void CMapEditManager::drawTerrain(TerrainId terType, CRandomGenerator * gen)
|
||||
void CMapEditManager::drawTerrain(TerrainId terType, int decorationsPercentage, CRandomGenerator * gen)
|
||||
{
|
||||
execute(std::make_unique<CDrawTerrainOperation>(map, terrainSel, terType, gen ? gen : &(this->gen)));
|
||||
execute(std::make_unique<CDrawTerrainOperation>(map, terrainSel, terType, decorationsPercentage, gen ? gen : &(this->gen)));
|
||||
terrainSel.clearSelection();
|
||||
}
|
||||
|
||||
@ -143,8 +143,6 @@ void CMapEditManager::drawRiver(RiverId riverType, CRandomGenerator* gen)
|
||||
terrainSel.clearSelection();
|
||||
}
|
||||
|
||||
|
||||
|
||||
void CMapEditManager::insertObject(CGObjectInstance * obj)
|
||||
{
|
||||
execute(std::make_unique<CInsertObjectOperation>(map, obj));
|
||||
|
Reference in New Issue
Block a user