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basic 8th creature support
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@ -56,7 +56,7 @@ namespace NSecondarySkill
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namespace EBuildingType
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{
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const std::string names [44] =
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const std::string names [46] =
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{
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"mageGuild1", "mageGuild2", "mageGuild3", "mageGuild4", "mageGuild5", // 5
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"tavern", "shipyard", "fort", "citadel", "castle", // 10
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@ -66,7 +66,8 @@ namespace EBuildingType
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"horde2Upgr", "grail", "extraTownHall", "extraCityHall", "extraCapitol", // 30
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"dwellingLvl1", "dwellingLvl2", "dwellingLvl3", "dwellingLvl4", "dwellingLvl5", // 35
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"dwellingLvl6", "dwellingLvl7", "dwellingUpLvl1", "dwellingUpLvl2", "dwellingUpLvl3", // 40
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"dwellingUpLvl4", "dwellingUpLvl5", "dwellingUpLvl6", "dwellingUpLvl7"
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"dwellingUpLvl4", "dwellingUpLvl5", "dwellingUpLvl6", "dwellingUpLvl7", "dwellingLvl8",
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"dwellingUpLvl8"
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};
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}
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@ -163,6 +164,7 @@ namespace MappedKeys
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{ "dwellingLvl5", BuildingID::DWELL_LVL_5 },
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{ "dwellingLvl6", BuildingID::DWELL_LVL_6 },
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{ "dwellingLvl7", BuildingID::DWELL_LVL_7 },
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{ "dwellingLvl8", BuildingID::DWELL_LVL_8 },
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{ "dwellingUpLvl1", BuildingID::DWELL_LVL_1_UP },
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{ "dwellingUpLvl2", BuildingID::DWELL_LVL_2_UP },
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{ "dwellingUpLvl3", BuildingID::DWELL_LVL_3_UP },
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@ -170,6 +172,7 @@ namespace MappedKeys
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{ "dwellingUpLvl5", BuildingID::DWELL_LVL_5_UP },
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{ "dwellingUpLvl6", BuildingID::DWELL_LVL_6_UP },
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{ "dwellingUpLvl7", BuildingID::DWELL_LVL_7_UP },
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{ "dwellingUpLvl8", BuildingID::DWELL_LVL_8_UP },
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};
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static const std::map<std::string, BuildingSubID::EBuildingSubID> SPECIAL_BUILDINGS =
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