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mirror of https://github.com/vcmi/vcmi.git synced 2025-07-15 01:24:45 +02:00

Split CGeneralTextHandler file into 1 file per class form

All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
This commit is contained in:
Ivan Savenko
2024-07-20 12:55:17 +00:00
parent 2796931259
commit 1aa391fdf8
201 changed files with 1026 additions and 949 deletions

View File

@ -51,13 +51,13 @@
#include "../../lib/CConfigHandler.h"
#include "../../lib/CCreatureHandler.h"
#include "../../lib/gameState/InfoAboutArmy.h"
#include "../../lib/CGeneralTextHandler.h"
#include "../../lib/texts/CGeneralTextHandler.h"
#include "../../lib/texts/TextOperations.h"
#include "../../lib/CTownHandler.h"
#include "../../lib/CHeroHandler.h"
#include "../../lib/StartInfo.h"
#include "../../lib/mapObjects/CGTownInstance.h"
#include "../../lib/networkPacks/PacksForClientBattle.h"
#include "../../lib/TextOperations.h"
#include "../../lib/json/JsonUtils.h"