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Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes
Moved without changes:
Languages.h -> texts/Languages.h
MetaString.* -> texts/MetaString.*
TextOperations.* -> texts/TextOperations.*
Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
-> texts/CLegacyConfigParser.*
-> texts/TextLocalizationContainer.*
-> texts/TextIdentifier.h
This commit is contained in:
@@ -37,9 +37,9 @@
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#include "../../lib/spells/ISpellMechanics.h"
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#include "../../lib/battle/BattleAction.h"
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#include "../../lib/battle/BattleHex.h"
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#include "../../lib/texts/TextOperations.h"
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#include "../../lib/CRandomGenerator.h"
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#include "../../lib/CStack.h"
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#include "../../lib/TextOperations.h"
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static void onAnimationFinished(const CStack *stack, std::weak_ptr<CreatureAnimation> anim)
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{
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