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Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes
Moved without changes:
Languages.h -> texts/Languages.h
MetaString.* -> texts/MetaString.*
TextOperations.* -> texts/TextOperations.*
Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
-> texts/CLegacyConfigParser.*
-> texts/TextLocalizationContainer.*
-> texts/TextIdentifier.h
This commit is contained in:
@@ -33,12 +33,12 @@
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/gameState/InfoAboutArmy.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/GameSettings.h"
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#include "../../lib/TextOperations.h"
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#include "../../lib/mapObjects/CGCreature.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/mapObjects/CGTownInstance.h"
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#include "../../lib/texts/CGeneralTextHandler.h"
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#include "../../lib/texts/TextOperations.h"
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void CHoverableArea::hover (bool on)
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{
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