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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-29 23:07:48 +02:00

Split CGeneralTextHandler file into 1 file per class form

All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
This commit is contained in:
Ivan Savenko
2024-07-20 12:55:17 +00:00
parent 2796931259
commit 1aa391fdf8
201 changed files with 1026 additions and 949 deletions

View File

@@ -11,7 +11,6 @@
#include "StdInc.h"
#include "ArtifactUtils.h"
#include "CGeneralTextHandler.h"
#include "ExceptionsCommon.h"
#include "GameSettings.h"
#include "mapObjects/MapObjects.h"
@@ -20,6 +19,8 @@
#include "mapObjectConstructors/AObjectTypeHandler.h"
#include "mapObjectConstructors/CObjectClassesHandler.h"
#include "serializer/JsonSerializeFormat.h"
#include "texts/CGeneralTextHandler.h"
#include "texts/CLegacyConfigParser.h"
// Note: list must match entries in ArtTraits.txt
#define ART_POS_LIST \