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Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts. No changes other than code being moved around and adjustment of includes Moved without changes: Languages.h -> texts/Languages.h MetaString.* -> texts/MetaString.* TextOperations.* -> texts/TextOperations.* Split into parts: CGeneralTextHandler.* -> texts/CGeneralTextHandler.* -> texts/CLegacyConfigParser.* -> texts/TextLocalizationContainer.* -> texts/TextIdentifier.h
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@ -16,7 +16,6 @@
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#include "../VCMI_Lib.h"
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#include "../GameConstants.h"
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#include "../constants/StringConstants.h"
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#include "../CGeneralTextHandler.h"
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#include "../GameSettings.h"
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#include "../CSoundBase.h"
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@ -38,6 +37,8 @@
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#include "../modding/IdentifierStorage.h"
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#include "../modding/CModHandler.h"
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#include "../modding/ModScope.h"
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#include "../texts/CGeneralTextHandler.h"
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#include "../texts/CLegacyConfigParser.h"
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VCMI_LIB_NAMESPACE_BEGIN
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