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Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes
Moved without changes:
Languages.h -> texts/Languages.h
MetaString.* -> texts/MetaString.*
TextOperations.* -> texts/TextOperations.*
Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
-> texts/CLegacyConfigParser.*
-> texts/TextLocalizationContainer.*
-> texts/TextIdentifier.h
This commit is contained in:
@@ -17,7 +17,7 @@
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#include "../ArtifactUtils.h"
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#include "../CCreatureHandler.h"
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#include "../CGeneralTextHandler.h"
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#include "../texts/CGeneralTextHandler.h"
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#include "../CHeroHandler.h"
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#include "../CSkillHandler.h"
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#include "../CStopWatch.h"
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@@ -25,7 +25,6 @@
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#include "../RiverHandler.h"
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#include "../RoadHandler.h"
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#include "../TerrainHandler.h"
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#include "../TextOperations.h"
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#include "../VCMI_Lib.h"
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#include "../constants/StringConstants.h"
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#include "../filesystem/CBinaryReader.h"
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@@ -39,6 +38,7 @@
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#include "../networkPacks/Component.h"
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#include "../networkPacks/ArtifactLocation.h"
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#include "../spells/CSpellHandler.h"
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#include "../texts/TextOperations.h"
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#include <boost/crc.hpp>
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