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Split CGeneralTextHandler file into 1 file per class form

All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
This commit is contained in:
Ivan Savenko
2024-07-20 12:55:17 +00:00
parent 2796931259
commit 1aa391fdf8
201 changed files with 1026 additions and 949 deletions

View File

@ -17,14 +17,13 @@
#include "../BattleFieldHandler.h"
#include "../CArtHandler.h"
#include "../CCreatureHandler.h"
#include "../CGeneralTextHandler.h"
#include "../texts/CGeneralTextHandler.h"
#include "../CHeroHandler.h"
#include "../CSkillHandler.h"
#include "../CStopWatch.h"
#include "../CTownHandler.h"
#include "../GameSettings.h"
#include "../IHandlerBase.h"
#include "../Languages.h"
#include "../ObstacleHandler.h"
#include "../mapObjects/ObstacleSetHandler.h"
#include "../RiverHandler.h"