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Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts. No changes other than code being moved around and adjustment of includes Moved without changes: Languages.h -> texts/Languages.h MetaString.* -> texts/MetaString.* TextOperations.* -> texts/TextOperations.* Split into parts: CGeneralTextHandler.* -> texts/CGeneralTextHandler.* -> texts/CLegacyConfigParser.* -> texts/TextLocalizationContainer.* -> texts/TextIdentifier.h
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@ -17,14 +17,13 @@
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#include "../BattleFieldHandler.h"
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#include "../CArtHandler.h"
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#include "../CCreatureHandler.h"
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#include "../CGeneralTextHandler.h"
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#include "../texts/CGeneralTextHandler.h"
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#include "../CHeroHandler.h"
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#include "../CSkillHandler.h"
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#include "../CStopWatch.h"
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#include "../CTownHandler.h"
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#include "../GameSettings.h"
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#include "../IHandlerBase.h"
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#include "../Languages.h"
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#include "../ObstacleHandler.h"
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#include "../mapObjects/ObstacleSetHandler.h"
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#include "../RiverHandler.h"
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