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Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes
Moved without changes:
Languages.h -> texts/Languages.h
MetaString.* -> texts/MetaString.*
TextOperations.* -> texts/TextOperations.*
Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
-> texts/CLegacyConfigParser.*
-> texts/TextLocalizationContainer.*
-> texts/TextIdentifier.h
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@@ -18,7 +18,6 @@
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#include "ObjProperty.h"
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#include "../CCreatureSet.h"
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#include "../MetaString.h"
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#include "../ResourceSet.h"
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#include "../TurnTimerInfo.h"
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#include "../gameState/EVictoryLossCheckResult.h"
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