diff --git a/mapeditor/templateeditor/mineselector.cpp b/mapeditor/templateeditor/mineselector.cpp index 85f951e0b..201e42d3b 100644 --- a/mapeditor/templateeditor/mineselector.cpp +++ b/mapeditor/templateeditor/mineselector.cpp @@ -20,7 +20,7 @@ auto resourcesToShow = std::vector{EGameResID::GOLD, EGameResID::WOOD, EGameResID::MERCURY, EGameResID::ORE, EGameResID::SULFUR, EGameResID::CRYSTAL, EGameResID::GEMS}; //todo: configurable resource support -MineSelector::MineSelector(std::map & mines) : +MineSelector::MineSelector(std::map & mines) : ui(new Ui::MineSelector), minesSelected(mines) { @@ -50,7 +50,7 @@ MineSelector::MineSelector(std::map & mines) : show(); } -void MineSelector::showMineSelector(std::map & mines) +void MineSelector::showMineSelector(std::map & mines) { auto * dialog = new MineSelector(mines); dialog->setAttribute(Qt::WA_DeleteOnClose); diff --git a/mapeditor/templateeditor/mineselector.h b/mapeditor/templateeditor/mineselector.h index 29eac0809..a9a05d5ab 100644 --- a/mapeditor/templateeditor/mineselector.h +++ b/mapeditor/templateeditor/mineselector.h @@ -22,9 +22,9 @@ class MineSelector : public QDialog Q_OBJECT public: - explicit MineSelector(std::map & mines); + explicit MineSelector(std::map & mines); - static void showMineSelector(std::map & mines); + static void showMineSelector(std::map & mines); private slots: void on_buttonBoxResult_accepted(); @@ -33,5 +33,5 @@ private slots: private: Ui::MineSelector *ui; - std::map & minesSelected; + std::map & minesSelected; };