From 1b041fe09dc7e9937b48823870933c6e4200376d Mon Sep 17 00:00:00 2001 From: Xilmi Date: Thu, 6 Feb 2025 16:13:29 +0100 Subject: [PATCH] Update PriorityEvaluator.cpp Keymaster is no longer considered as conquest-target (which made the AI beeline for it). --- AI/Nullkiller/Engine/PriorityEvaluator.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/AI/Nullkiller/Engine/PriorityEvaluator.cpp b/AI/Nullkiller/Engine/PriorityEvaluator.cpp index 49f55b91d..32242bdf3 100644 --- a/AI/Nullkiller/Engine/PriorityEvaluator.cpp +++ b/AI/Nullkiller/Engine/PriorityEvaluator.cpp @@ -610,9 +610,6 @@ float RewardEvaluator::getConquestValue(const CGObjectInstance* target) const ? getEnemyHeroStrategicalValue(dynamic_cast(target)) : 0; - case Obj::KEYMASTER: - return 0.6f; - default: return 0; }