buy units starting from the highest level in the "buy all units" dialog
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@@ -101,7 +101,7 @@ void QuickRecruitmentWindow::maxAllCards(std::vector<std::shared_ptr<CreaturePur
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void QuickRecruitmentWindow::purchaseUnits()
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{
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for(auto selected : cards)
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for(auto selected : boost::adaptors::reverse(cards))
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{
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if(selected->slider->getValue())
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{
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