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Fix build
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f4dc2dcd22
commit
1b4a8db4c5
@ -48,7 +48,7 @@ QuestWidget::QuestWidget(MapController & _controller, CQuest & _sh, QWidget *par
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}
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}
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//fill artifacts
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//fill artifacts
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for(const auto artifactPtr : VLC->arth->objects)
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for(const auto & artifactPtr : VLC->arth->objects)
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{
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{
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auto artifactIndex = artifactPtr->getIndex();
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auto artifactIndex = artifactPtr->getIndex();
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auto * item = new QListWidgetItem(QString::fromStdString(artifactPtr->getNameTranslated()));
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auto * item = new QListWidgetItem(QString::fromStdString(artifactPtr->getNameTranslated()));
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@ -60,7 +60,7 @@ QuestWidget::QuestWidget(MapController & _controller, CQuest & _sh, QWidget *par
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}
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}
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//fill spells
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//fill spells
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for(const auto spellPtr : VLC->spellh->objects)
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for(const auto & spellPtr : VLC->spellh->objects)
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{
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{
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auto spellIndex = spellPtr->getIndex();
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auto spellIndex = spellPtr->getIndex();
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auto * item = new QListWidgetItem(QString::fromStdString(spellPtr->getNameTranslated()));
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auto * item = new QListWidgetItem(QString::fromStdString(spellPtr->getNameTranslated()));
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@ -73,7 +73,7 @@ QuestWidget::QuestWidget(MapController & _controller, CQuest & _sh, QWidget *par
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//fill skills
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//fill skills
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ui->lSkills->setRowCount(VLC->skillh->objects.size());
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ui->lSkills->setRowCount(VLC->skillh->objects.size());
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for(const auto skillPtr : VLC->skillh->objects)
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for(const auto & skillPtr : VLC->skillh->objects)
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{
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{
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auto skillIndex = skillPtr->getIndex();
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auto skillIndex = skillPtr->getIndex();
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auto * item = new QTableWidgetItem(QString::fromStdString(skillPtr->getNameTranslated()));
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auto * item = new QTableWidgetItem(QString::fromStdString(skillPtr->getNameTranslated()));
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