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Rebase on develop
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@@ -36,6 +36,9 @@ struct IdTag
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namespace GameConstants
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{
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DLL_LINKAGE extern const int VCMI_VERSION_MAJOR;
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DLL_LINKAGE extern const int VCMI_VERSION_MINOR;
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DLL_LINKAGE extern const int VCMI_VERSION_PATCH;
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DLL_LINKAGE extern const std::string VCMI_VERSION;
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const int PUZZLE_MAP_PIECES = 48;
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