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combined arts assembling fixed

This commit is contained in:
SoundSSGood
2023-09-03 21:43:41 +03:00
parent f1a6116088
commit 1b810b5b93
5 changed files with 27 additions and 17 deletions

View File

@@ -185,7 +185,7 @@ public: // public interface for use by client via LOCPLINT access
void showShipyardDialog(const IShipyard *obj) override; //obj may be town or shipyard;
void showHeroExchange(ObjectInstanceID hero1, ObjectInstanceID hero2);
void showArtifactAssemblyDialog(const Artifact * artifact, const Artifact * assembledArtifact, CFunctionList<bool()> onYes);
void showArtifactAssemblyDialog(const Artifact * artifact, const Artifact * assembledArtifact, CFunctionList<void()> onYes);
void waitWhileDialog(bool unlockPim = true);
void waitForAllDialogs(bool unlockPim = true);
void openTownWindow(const CGTownInstance * town); //shows townscreen