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Use auto instead of redundant type in initializations using new
grep -r --include \*.h --include \*.cpp "=" * | grep -v "auto\|int\|char\|bool\|float|\double\|for\|if\|googletest\|fuzzylite\|size_t\|using\|return\|{\|}\|= \"\|= tr(\|virtual\|void" | grep -Po ".*[^ ]+ [^ ]+ [^ ]*[ ]*=.*;" | grep -v "float\|nullptr" | grep "new" | grep -v "AI/FuzzyLite" | grep \( | grep "= new" > redundant_types.txt
import re
with open("redundant_types.txt") as f:
for line in f:
line = line.strip()
path = line.split(":", 1)[0]
original_code = line.split(":")[1].strip()
if "new " in original_code:
cpp_type = original_code.split(" ")[0]
if original_code.count(cpp_type) == 2:
print()
print(path)
print(original_code)
new_code = "auto "+" ".join(original_code.split(" ")[1:])
print(new_code)
with open(path, "r") as f:
filedata = f.read()
filedata = filedata.replace(original_code, new_code)
with open(path, "w") as f:
f.write(filedata)
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@@ -85,7 +85,7 @@ public:
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UnitFake & add(ui8 side)
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{
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UnitFake * unit = new UnitFake();
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auto * unit = new UnitFake();
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EXPECT_CALL(*unit, unitSide()).WillRepeatedly(Return(side));
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unit->setDefaultExpectations();
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@@ -46,7 +46,7 @@ void UnitFake::expectAnyBonusSystemCall()
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UnitFake & UnitsFake::add(ui8 side)
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{
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UnitFake * unit = new UnitFake();
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auto * unit = new UnitFake();
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ON_CALL(*unit, unitSide()).WillByDefault(Return(side));
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unit->redirectBonusesToFake();
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