diff --git a/server/CGameHandler.cpp b/server/CGameHandler.cpp index 30e51fce8..d5669bf57 100644 --- a/server/CGameHandler.cpp +++ b/server/CGameHandler.cpp @@ -3584,7 +3584,7 @@ bool CGameHandler::makeBattleAction( BattleAction &ba ) { sendAndApply(&StartAction(ba)); const CGHeroInstance * attackingHero = gs->curB->heroes[ba.side]; - CHeroHandler::SBallisticsLevelInfo sbi = VLC->heroh->ballistics[attackingHero->getSecSkillLevel(20)]; //artillery + CHeroHandler::SBallisticsLevelInfo sbi = VLC->heroh->ballistics[attackingHero->getSecSkillLevel(10)]; //ballistics int attackedPart = gs->curB->hexToWallPart(ba.destinationTile); if(attackedPart == -1)