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Fixes color-keying after scaling bitmaps for world view display;
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@ -1433,6 +1433,8 @@ SDL_Surface * CMapHandler::CMapCache::requestWorldViewCacheOrCreate(CMapHandler:
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return cached;
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auto scaled = CSDL_Ext::scaleSurfaceFast(fullSurface, fullSurface->w * scale, fullSurface->h * scale);
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if (scaled->format && scaled->format->palette) // fix color keying, because SDL loses it at this point
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CSDL_Ext::setColorKey(scaled, scaled->format->palette->colors[0]);
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return cacheWorldViewEntry(type, key, scaled);
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}
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