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* swapping artifacts (needs testing)
* various improvements and fixes for interface * put changelog into ChangeLog
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@ -2,6 +2,7 @@
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#include "CAdvmapInterface.h"
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#include "client/CBitmapHandler.h"
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#include "CPlayerInterface.h"
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#include "CCastleInterface.h"
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#include "hch/CPreGameTextHandler.h"
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#include "hch/CGeneralTextHandler.h"
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#include "hch/CDefHandler.h"
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@ -1098,6 +1099,8 @@ void CAdvMapInt::handleRightClick(std::string text, tribool down, CIntObject * c
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{
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LOCPLINT->objsToBlit.erase(LOCPLINT->objsToBlit.begin()+(i));
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delete pom;
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if((LOCPLINT->curint == LOCPLINT->castleInt) && !LOCPLINT->castleInt->subInt)
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LOCPLINT->castleInt->showAll(0,true);
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}
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}
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}
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