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* swapping artifacts (needs testing)
* various improvements and fixes for interface * put changelog into ChangeLog
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@@ -360,6 +360,15 @@ void CClient::process(int what)
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playerint[t->tempOwner]->heroInGarrisonChange(t);
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break;
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}
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case 509:
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{
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SetHeroArtifacts sha;
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*serv >> sha;
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std::cout << "Setting artifacts of hero " << sha.hid << std::endl;
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gs->apply(&sha);
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//TODO: inform interfaces
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break;
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}
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case 1001:
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{
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SetObjectProperty sop;
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