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Update MapViewController.cpp
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@ -120,7 +120,7 @@ void MapViewController::modifyTileSize(int stepsChange)
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if(actualZoom.y >= defaultTileSize - zoomTileDeadArea && actualZoom.y <= defaultTileSize + zoomTileDeadArea)
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actualZoom.y = defaultTileSize;
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bool isInDeadZone = targetTileSize != actualZoom;
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bool isInDeadZone = targetTileSize != actualZoom || actualZoom == defaultTileSize;
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if(!wasInDeadZone && isInDeadZone)
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GH.input().hapticFeedback();
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