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Disabled git version of C::B projects
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@ -12,6 +12,10 @@
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#include "StdInc.h"
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#ifndef VCMI_NO_EXTRA_VERSION
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#include "../Version.h"
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#endif
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#include "VCMI_Lib.h"
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#include "mapObjects/CObjectClassesHandler.h"
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#include "CArtHandler.h"
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@ -31,6 +35,15 @@ const PlayerColor PlayerColor::NEUTRAL = PlayerColor(255);
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const PlayerColor PlayerColor::PLAYER_LIMIT = PlayerColor(PLAYER_LIMIT_I);
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const TeamID TeamID::NO_TEAM = TeamID(255);
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namespace GameConstants
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{
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#ifdef VCMI_NO_EXTRA_VERSION
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const std::string VCMI_VERSION = std::string("VCMI 0.98h");
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#else
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const std::string VCMI_VERSION = std::string("VCMI 0.98h ") + GIT_SHA1;
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#endif
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}
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const CArtifact * ArtifactID::toArtifact() const
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{
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return VLC->arth->artifacts.at(*this);
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@ -11,11 +11,10 @@
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*/
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#include "ConstTransitivePtr.h"
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#include "Version.h"
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namespace GameConstants
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{
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const std::string VCMI_VERSION = std::string("VCMI 0.98h ") + GIT_SHA1;
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DLL_LINKAGE extern const std::string VCMI_VERSION;
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const int BFIELD_WIDTH = 17;
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const int BFIELD_HEIGHT = 11;
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@ -110,6 +110,7 @@
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<Add option="-DBOOST_SYSTEM_NO_DEPRECATED" />
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<Add option="-D_WIN32_WINNT=0x0501" />
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<Add option="-D_WIN32" />
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<Add option="-DVCMI_NO_EXTRA_VERSION" />
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<Add directory="." />
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<Add directory="$(#sdl2.include)" />
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<Add directory="$(#zlib.include)" />
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@ -121,6 +122,7 @@
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<Add directory="$(#zlib.lib)" />
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</Linker>
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<Unit filename="../Global.h" />
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<Unit filename="../Version.h" />
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<Unit filename="../include/vstd/CLoggerBase.h" />
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<Unit filename="AI_Base.h" />
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<Unit filename="BattleAction.cpp" />
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