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Skip unresolved identifier from list of allowed heroes/artifacts in vmap
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@ -135,9 +135,16 @@ void JsonSerializeFormat::readLICPart(const JsonNode & part, const JsonSerialize
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{
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const std::string & identifier = index.String();
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const si32 rawId = decoder(identifier);
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if(rawId != -1)
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try
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{
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const si32 rawId = decoder(identifier);
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value.insert(rawId);
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}
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catch (const IdentifierResolutionException & e)
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{
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// downgrade exception to warning (printed as part of exception generation
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// this is usually caused by loading allowed heroes / artifacts list from vmap's
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}
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}
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}
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